- Executors
-
Learn
Python Learning Hub Runnable examples, NumPy, pandas, and more C & C++ Learning Hub Pointers, memory, STL, and modern C++ C# Learning HubC# basics, OOP, LINQ, async, and .NET exercises Python Algorithms Search, sorting, recursion, and visualizers O(n) C & C++ Algorithms Compare algorithms implemented in C and C++
- Challenges
Minimax is how game-playing programs choose moves: assume both players play perfectly, score every finished game, and back the scores up the game tree. The player to move picks the child with the highest score for itself.
The board is a 9-character string read row by row (indices 0-8), with "X", "O" or "." for an empty cell. X always moves first, so it is X's turn when both have the same number of marks and O's turn otherwise.
Score a finished game from the point of view of the player to move: +1 for a win, 0 for a draw, -1 for a loss. Return the empty cell whose move has the best minimax score; if several are equally good, return the lowest index.
Implement best_move(board).
Input
board: A valid position where nobody has won yet and at least one cell is empty.
Output
Return the index (0-8) of the best move.
Constraints
board has exactly 9 characters, each X, O or .
The position is reachable in a real game, nobody has won, and at least one cell is empty
Examples
Example 1
Input:
board = "XX.OO...."
Expected output:
2
Explanation
X and O have two marks each, so X moves. Playing 2 completes the top row and wins at once (+1).
Example 2
Input:
board = "X..OO...X"
Expected output:
5
Explanation
X moves. O threatens to complete the middle row at 5. Every other move lets O win (-1), while blocking at 5 leads to a draw (0), so the answer is 5.
References
-
Example 1 Not runInput:
board = "XX.OO...."Expected output:2Your output -
Example 2 Not runInput:
board = "X..OO...X"Expected output:5Your output
4 hidden tests also run when you submit.
Online C# Compiler & Debugger
Write, compile, run, and debug C# code online. Set breakpoints, step into or over code, and inspect variables and nested objects in a full IDE with multiple files, saved workspaces, sharing, and live collaboration—no setup required.
🚀 350,747 total executions (1 this month)
Practice C# with coding challenges
Solve hands-on problems right in this editor: run the sample tests, submit, and get an AI code review.
🔷 About This C# / .NET Online Executor
The CodeUtility C# Executor lets you write and run real C# code directly in your browser - no installation, Visual Studio setup, or .NET SDK required. It’s powered by a secure sandbox that supports the .NET runtime and modern C# language versions, including C# 9 and later.
This tool uses dotnet-script under the hood to compile and execute your code with true .NET behavior, allowing you to experiment with both basic and advanced C# features like LINQ, async/await, pattern matching, and generics.
You can test simple scripts, functions, and logic flows, or explore concepts like classes, structs, inheritance, and interfaces - all in a clean, distraction-free coding environment.
Whether you’re learning C#, testing algorithms, or experimenting with .NET features, the CodeUtility C# Executor gives you a fast, secure, and reliable way to run C# code instantly from any browser.
More than a code runner
Use a multi-file editor, an isolated execution terminal, runtime-specific libraries, persistent workspaces, sharing, and real-time collaboration from the same executor.
How to use this executor?
Choose a runtime, open or create a file, write your code, and select Run. Output appears in the terminal, while signed-in users can keep files in a workspace, install libraries, and collaborate through shares.
- Select a version and edit the current file or open another workspace file.
- Run the code, provide input in the terminal when requested, and review saved run history.
- Use libraries, workspace tools, sharing, and chat when your task needs more than one snippet.
💡 C# Basics & Examples You Can Try Above
1. Declaring Variables and Constants
C# uses strongly-typed variable declarations. Use const for compile-time constants and readonly for runtime constants.
int age = 30;
double pi = 3.14159;
char grade = 'A';
string name = "Alice";
bool isActive = true;
// Constants
const int MaxUsers = 100;
const string Company = "CodeUtility";
2. Conditionals (if / switch)
Use if, else if, and switch for control flow.
int x = 2;
if (x == 1)
{
Console.WriteLine("One");
}
else if (x == 2)
{
Console.WriteLine("Two");
}
else
{
Console.WriteLine("Other");
}
switch (x)
{
case 1:
Console.WriteLine("One");
break;
case 2:
Console.WriteLine("Two");
break;
default:
Console.WriteLine("Other");
break;
}
3. Loops
C# supports for, while, and foreach loops.
for (int i = 0; i < 3; i++)
{
Console.WriteLine(i);
}
int n = 3;
while (n > 0)
{
Console.WriteLine(n);
n--;
}
4. Arrays
Arrays store fixed-size collections of elements of the same type.
int[] numbers = { 10, 20, 30 };
Console.WriteLine(numbers[1]);
5. List Manipulation
Use List<T> for dynamic collections.
List<int> nums = new List<int> { 1, 2, 3 };
nums.Add(4);
nums.Remove(2);
foreach (int n in nums)
{
Console.Write(n + " ");
}
6. Console Input/Output
Use Console.WriteLine and Console.ReadLine for basic I/O.
Console.Write("Enter your name: ");
string name = Console.ReadLine();
Console.WriteLine($"Hello, {name}!");
7. Functions
Define methods using a return type, name, and parameters.
int Add(int a, int b)
{
return a + b;
}
Console.WriteLine(Add(3, 4));
8. Dictionaries
Dictionary<TKey, TValue> stores key-value pairs.
Dictionary<string, int> ages = new Dictionary<string, int>();
ages["Alice"] = 30;
Console.WriteLine(ages["Alice"]);
9. Exception Handling
Handle runtime errors using try, catch, and finally.
try
{
throw new Exception("Something went wrong");
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
10. File I/O
Use File and StreamReader/StreamWriter for file operations.
File.WriteAllText("file.txt", "Hello File");
string text = File.ReadAllText("file.txt");
Console.WriteLine(text);
11. String Manipulation
C# strings support methods like Length, Substring, Contains.
string message = "Hello World";
Console.WriteLine(message.Length);
Console.WriteLine(message.Substring(0, 5));
Console.WriteLine(message.Contains("World"));
12. Classes & Objects
C# supports object-oriented programming through classes and objects.
class Person
{
public string Name;
public Person(string name) => Name = name;
public void Greet() => Console.WriteLine($"Hi, I'm {Name}");
}
Person p = new Person("Alice");
p.Greet();