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A genetic algorithm improves a population of candidate solutions the way evolution does: select fit parents, combine them, and add random mutations. Here the candidates are bit strings and fitness is the number of 1s (the OneMax problem).
To make it testable, every random choice is given. With N strings (N is even), build N children in pairs. For pair k = 0, 1, …, N/2 - 1:
- Selection: parent1 wins tournament
tournaments[2k]and parent2 winstournaments[2k + 1]. A tournament[i, j]is won by whichever ofpopulation[i]andpopulation[j]has more 1s; on a tie,population[i]wins. - Crossover at c =
crossover_points[k]: child 2k = parent1[0:c] + parent2[c:] and child 2k + 1 = parent2[0:c] + parent1[c:].
Then apply each mutation [child, position] in order by flipping that bit of that child.
Implement ga_generation(population, tournaments, crossover_points, mutations).
Input
population: N bit strings of equal length L.
tournaments: N pairs of population indices.
crossover_points: N/2 cut points, each between 1 and L - 1.
mutations: [child, position] pairs (may be empty).
Output
Return the N children in order.
Constraints
2 ≤ N ≤ 200 (N even), 2 ≤ L ≤ 64
0 ≤ number of mutations ≤ 1,000
Examples
Example 1
Input:
mutations = [
[0, 0]
]
population = ["0000", "1111", "1100", "0011"]
tournaments = [
[0, 1],
[2, 3],
[1, 2],
[0, 3]
]
crossover_points = [2, 1]
Expected output:
["0100", "1111", "1011", "0111"]
Explanation
Pair 0: "1111" beats "0000", and "1100" ties "0011" so the first one wins. Cutting after 2 bits gives "1100" and "1111". Pair 1: parents "1111" and "0011", cut after 1 bit: "1011" and "0111". Finally child 0 has bit 0 flipped: "0100".
Example 2
Input:
mutations = []
population = ["10", "01"]
tournaments = [
[0, 1],
[1, 0]
]
crossover_points = [1]
Expected output:
["11", "00"]
Explanation
Both strings have one 1, so each tournament is won by its first index: parent1 = "10" and parent2 = "01". Cutting after 1 bit gives "11" and "00".
References
-
Example 1 Not runInput:
mutations = [ [0, 0] ] population = ["0000", "1111", "1100", "0011"] tournaments = [ [0, 1], [2, 3], [1, 2], [0, 3] ] crossover_points = [2, 1]Expected output:["0100", "1111", "1011", "0111"]Your output -
Example 2 Not runInput:
mutations = [] population = ["10", "01"] tournaments = [ [0, 1], [1, 0] ] crossover_points = [1]Expected output:["11", "00"]Your output
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💡 C# Basics & Examples You Can Try Above
1. Declaring Variables and Constants
C# uses strongly-typed variable declarations. Use const for compile-time constants and readonly for runtime constants.
int age = 30;
double pi = 3.14159;
char grade = 'A';
string name = "Alice";
bool isActive = true;
// Constants
const int MaxUsers = 100;
const string Company = "CodeUtility";
2. Conditionals (if / switch)
Use if, else if, and switch for control flow.
int x = 2;
if (x == 1)
{
Console.WriteLine("One");
}
else if (x == 2)
{
Console.WriteLine("Two");
}
else
{
Console.WriteLine("Other");
}
switch (x)
{
case 1:
Console.WriteLine("One");
break;
case 2:
Console.WriteLine("Two");
break;
default:
Console.WriteLine("Other");
break;
}
3. Loops
C# supports for, while, and foreach loops.
for (int i = 0; i < 3; i++)
{
Console.WriteLine(i);
}
int n = 3;
while (n > 0)
{
Console.WriteLine(n);
n--;
}
4. Arrays
Arrays store fixed-size collections of elements of the same type.
int[] numbers = { 10, 20, 30 };
Console.WriteLine(numbers[1]);
5. List Manipulation
Use List<T> for dynamic collections.
List<int> nums = new List<int> { 1, 2, 3 };
nums.Add(4);
nums.Remove(2);
foreach (int n in nums)
{
Console.Write(n + " ");
}
6. Console Input/Output
Use Console.WriteLine and Console.ReadLine for basic I/O.
Console.Write("Enter your name: ");
string name = Console.ReadLine();
Console.WriteLine($"Hello, {name}!");
7. Functions
Define methods using a return type, name, and parameters.
int Add(int a, int b)
{
return a + b;
}
Console.WriteLine(Add(3, 4));
8. Dictionaries
Dictionary<TKey, TValue> stores key-value pairs.
Dictionary<string, int> ages = new Dictionary<string, int>();
ages["Alice"] = 30;
Console.WriteLine(ages["Alice"]);
9. Exception Handling
Handle runtime errors using try, catch, and finally.
try
{
throw new Exception("Something went wrong");
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
10. File I/O
Use File and StreamReader/StreamWriter for file operations.
File.WriteAllText("file.txt", "Hello File");
string text = File.ReadAllText("file.txt");
Console.WriteLine(text);
11. String Manipulation
C# strings support methods like Length, Substring, Contains.
string message = "Hello World";
Console.WriteLine(message.Length);
Console.WriteLine(message.Substring(0, 5));
Console.WriteLine(message.Contains("World"));
12. Classes & Objects
C# supports object-oriented programming through classes and objects.
class Person
{
public string Name;
public Person(string name) => Name = name;
public void Greet() => Console.WriteLine($"Hi, I'm {Name}");
}
Person p = new Person("Alice");
p.Greet();